XP is the central progression metric. It feeds the user level curve and the USBI entitlement formula.Documentation Index
Fetch the complete documentation index at: https://docs.binibit.com/llms.txt
Use this file to discover all available pages before exploring further.
Core formula
Cap
What counts as CRS spend
Every action that consumes CRS gives XP:| Action | Gives XP |
|---|---|
| Lesson upgrade | Yes |
| USBI bridge (Bridge A) | Yes — 10,000 CRS spent = 10,000 XP earned |
| Skins | Yes |
| Lottery ticket (CRS-priced) | Yes |
| Agent Token spawn (CRS portion) | Yes |
| Token boost / promotion | Yes |
| Other CRS sinks | Yes |
Why “spend” not “earn”
The model rewards engagement and risk-taking, not passive accumulation. Hoarding CRS doesn’t level you up. You must commit your CRS to a sink for XP to flow. This also means there’s no incentive to farm-and-hold — the optimal strategy is consistent spending into productive sinks (lessons first, bridges and other sinks later).Formula in code
For implementers:Related
USBI Formula
XP → USBI entitlement
User Levels
XP thresholds for each of the 30 levels
Lessons
Lesson costs (largest XP source for new users)
Bini App: Claim
Where users earn the CRS they later spend
